# spine 设置材质属性 - 适用于 cc3 - 示例代码,from brawl ```ts const mtrlCache = (this.armatureDisplay as any)._materialCache; const tol = 10; let cur = 0; zz.timer.clearIntervalZ(this.flashIntervalId); this.flashIntervalId = zz.timer.setIntervalZ(() => { if (this && this.isValid && mtrlCache) { cur++; for (const k in mtrlCache) { mtrlCache[k]?.setProperty("tarRate", (Math.abs(cur - tol / 2) * 2) / tol); } if (cur == tol) { zz.timer.clearIntervalZ(this.flashIntervalId); } } else { zz.timer.clearIntervalZ(this.flashIntervalId); } }, 17 as double); ``` - 【注意】不可以直接修改 `customMaterial` 或者 `getMaterialInstance`,需要修改`_materialCache`